Lately in English we've been trying to make connections between The Hunger Games and Uncanny Valley. These both have virtual and augmented reality in them. The difference between these are with virtual, you are going into the gaming world and augmented, the gaming world is coming to you. For example with virtual reality, you can swim with sharks. With augmented reality, you can watch a shark pop out of your drawings.
Today we were split into groups and worked around three workshops which were, a padlet, writing about what experiences we would like to have while using virtual reality technology. We wrote
"With the virtual reality technology we would like to experience roller coasters, underwater swimming, some sort of scary themes and maybe something like a maze." The second question was how will virtual and augmented reality be used in education in the near future, our answer was "
We think that virtual and augmented reality will be able to be used in education by being able to explore new places. We could use these during school, and we could write about what we saw in new and different countries." Our next station was colouring in and after we'd finished drawing, we'd scan it on a phone and the drawing would become augmented. The last station was writing down ideas and answering questions about video games. For example, questions like 'list as many video games as you know' and 'why do people play video games.'
In The Hunger Games, augmented reality was used when the game makers changed day time to night time, when they put in the fire and the dogs came in to try kill off everyone.
In Uncanny Valley, they go into the virtual reality world by putting a nose ring in. They think they're going into a sci-fi game and killing other players characters, but when there's a glitch in the system, one of the players find out they're actually controlling robots, that are fighting in the real world, killing real life people in somewhere like Syria. This short film has a twisted and deep story behind it.